Nekros Prime
The Two-Tap Execute
A Smite-then-Soul-Punch execute that turns Thrax into shadows
BUILD PERFORMANCE
Imported guide figures
Arsenal figures land at roughly 144% Strength, 100% Duration, 145% Range, 100% Efficiency, with 370 health, 555 shield, 135 armor and a 541 energy pool.
CONFIGURATION
8 equipped modsStretch
Catalyzing Shields
Umbral Intensify
Unpolarized slotEquilibrium
Smite Infusion
Unpolarized slotAugment
Fast Deflection
Unpolarized slotRolling Guard
ARCANES
ABILITIES
Nekros PrimePASSIVE Restore 5 Health with every enemy death within 10m.
Soul Punch
A blow so powerful, it turns the enemy's very soul into a deadly projectile, damaging all in its path. Enemies that survive the blow are Marked for Harvest and become one of Nekros's Shadows of the Dead if killed while marked.
Terrify
Cast fear into the hearts of nearby enemies, causing them to run away in terror and stripping their armor.
Desecrate
Forces fallen enemies around you to drop additional loot. Costs 10 energy per corpse.
Shadows Of The Dead
Summon shadow versions of vanquished enemies to fight alongside you for a short period.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Cast Smite (subsumed) twice to drop an enemy to 25% health and strip its armour, then Soul Punch executes it and makes a Shadow. On Thrax this skips the spectral phase entirely.
How it works
143% Strength makes Smite remove 50% of current health and strip armour; two casts take an enemy from 100% to 25%, then Soul Punch executes at 25%.
Smite Infusion, Summoner's Wrath and Theorem Infection buff the resulting shadows.
Helminth
Smite over Terrify's slot; Terrify as an AoE strip alternative.
Where it struggles
Slow per-target (two Smites plus a Punch).
Shadows do not scale forever.
Bosses.
Variants
The Grave Tithe (#023) and The Shadow Wall (#083) are the loot and tank Nekros builds.
Who runs this
Endurance players who want a Nekros that reliably deletes Thrax and builds a shadow army from heavies.