Banshee Prime
The Sound Hunter
Sonar damage multipliers and a Gloom-stretched Silence stun, for boss and lich kills
CONFIGURATION
Customize to edit modsMOD CAPACITY
69 / 745 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Banshee PrimePASSIVE Weapon noises are hushed so that enemies cannot hear them.
Sonic Boom
Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers.
Sonar
Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad.
Silence
Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks.
Sound Quake
Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Sonar paints glowing weakspots that multiply your damage, and two overlapping Sonars multiply together, 100x at 200% Strength. Gloom slows the room to a crawl, which stretches Silence's 2-second stun to as long as 40. Land your shots on the spots and a lich folds. Stack Sonar for anything with damage resistance.
How it works
Subsume Gloom over 4.
Silence's 2s stun stretches to about 8s in Gloom and up to 40s at the 95% slow cap (272% Strength).
Sonar's multiplier scales with Strength, and Precision Intensify plus Molt Vigor plus Molt Augmented plus Resonance (which snapshots the initial cast's Strength) locks it high.
Sonic Fracture full-strips at 143% Strength for priority targets.
Playstyle
1.
Activate Gloom and Silence (get a headshot first to snapshot Pax Bolt or Growing Power Strength, then cast Gloom).
2.
Keep Silence up for the stun and ability lockout.
3.
On shield break, roll and cast Sonar to fully regenerate shields and reset the gate.
4.
Stack multiple Sonars on a lich, sister or Acolyte.
Duration, Efficiency, Range, Strength
Positive Duration for Sonar and Silence length and to cut Gloom drain.
Neutral Efficiency for shield gating off Sonic Boom (0.7s) and Sonar (1.33s).
Range should stay modest: too much Range makes Silence's stun expire before enemies re-enter, and Silence out-ranging Gloom weakens the stun stretch.
Strength wants the 272% Gloom cap.
The mods
Precision Intensify is the Strength, with Molt Vigor and Molt Augmented behind it.
Stretch is Gloom range.
Primed Continuity holds Duration.
Primed Flow, Equilibrium are the energy base.
Catalyzing Shields improves the per-cast gate.
Resonance and Sonic Fracture are the augments.
Brief Respite aura feeds the gate.
Flexible slots
Catalyzing Shields and Rolling Guard swap for each other.
Resonance and Sonic Fracture swap for Streamline or Strength.
The exilus is Preparation for speedrun lich missions.
Helminth
Gloom over 4 is the build.
Alternatives are limited; the kit wants Gloom's slow to stretch Silence.
Arcanes
Molt Vigor and Molt Augmented for the Strength to hit the Gloom cap and boost Sonar.
Headshot arcanes (Consequence, Pistoleer, Precision, Rage) also fit since Gloom makes headshots trivial.
Focus
Any.
Madurai for cast speed and Strength.
Weapon synergy
Any weapon that can reliably hit the Sonar spots: high- precision hitscan or a weapon with a bullet-attractor (Scourge).
Kitgun secondaries with Pax Bolt for a snapshot Strength boost.
Staying alive
Shield gating off Sonar and Sonic Boom plus Gloom's slow plus Silence's stun plus Primed Sure Footed.
It fails if you cannot land shots to feed Resonance and the Sonar lapses, and to toxin.
Energy
Equilibrium plus a Dethcube with Energy Generator.
Gloom drain is the main cost.
Where it struggles
It is a marksman frame: if you cannot consistently hit weakspots, the whole build does nothing.
Crowd clear is weak.
It shines on single tough targets, not rooms.
Variants
None material; the source is a focused single build.
Strengths and weaknesses
Strong: the largest weakspot multiplier in the game, 40-second crowd control, a real lich and boss deleter.
Weak: demands precise aim, poor at trash clear, entirely weapon-carried.
Who runs this
Confident marksmen who want to fold liches, sisters and Acolytes with a weapon that would otherwise bounce off them.