Wisp Prime
The Overcharged Reservoir
A pure support build stacking Strength past 500% for maximum mote buffs
BUILD PERFORMANCE
Imported guide figures
Arsenal figures land at roughly 338% Strength on the arsenal screen (climbing to ~548% with Archon Intensify, Molt Vigor and conditionals), 172% Duration, 79% Range, 45% Efficiency, with 370 health, 370 shield, ~263 armor and a 300 energy pool.
CONFIGURATION
8 equipped modsTransient Fortitude
Energy Conversion
Archon Stretch
Narrow Minded
Blind Rage
Augur Secrets
Unpolarized slotArchon Intensify
ARCANES
ABILITIES
Wisp PrimePASSIVE Flowing between dimensions, Wisp becomes invisible to enemies while in the air.
Reservoirs
Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote grants increased movement and attack speed. Vitality Mote increases maximum Health and heals over time. Shock Mote stuns nearby enemies.
Wil-O-Wisp
Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.
Breach Surge
Open a dimensional breach to overwhelm nearby enemies and cause them to release aggressive Surge sparks when damaged. Wisp may also target a Reservoir to teleport to it and double the range of the surge.
Sol Gate
Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma. Hold fire to double Damage at the cost of increased energy consumption. For the duration of an attack enemies damaged by Sol Gate are increasingly more vulnerable to it.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. This Wisp does one thing: push ability Strength as high as it goes so the Haste, Vitality and Shock motes hand the squad the biggest possible buffs. Brightbonnet subsumed over Sol Gate adds Strength and energy while you bounce on it, and the conditional stack of Archon Intensify, Molt Vigor, Madurai and shards reaches 548% on demand.
How it works
The arsenal shows 338%, but Archon Intensify adds 30% on heal, Molt Vigor adds 45% after an Operator ability, and Madurai (40%), Power Drain (50%), Pax Bolt (30%) and shards (up to 75%) stack for ~548% on demand, or ~743% with every conditional, or ~951% after a Nidus specter link.
Every point of that scales the mote buffs.
Playstyle
1.
Plant one of each Reservoir.
2.
Bounce on Brightbonnet (subsumed) for Strength and energy while staying invisible via the passive.
3.
Snapshot the conditional Strength stack, then place high-value motes for the squad.
4.
Refresh motes; they have infinite duration so on a static point you place them once.
The mods
Blind Rage, Transient Fortitude, Augur Secrets, Archon Intensify are the Strength stack.
Narrow Minded is the Duration with its Range cost free.
Energy Conversion snapshots more Strength.
Archon Stretch feeds passive energy.
Growing Power aura and Power Drift exilus add Strength.
Helminth
Brightbonnet over Sol Gate (4) for Strength and energy while bouncing.
Arcanes
Molt Augmented and Arcane Bellicose for Strength.
Molt Vigor as a conditional swap.
Focus
Madurai for the 40% Strength.
Weapon synergy
None from the frame.
Bring whatever kills; the motes carry the squad.
Staying alive
Wisp's airborne invisibility plus the Brightbonnet bounce.
This build has no gate and thin defense; stay in the air.
It fails to focused fire and toxin.
Energy
Brightbonnet plus Archon Stretch plus Energy Conversion.
Thin without them.
Where it struggles
It does no damage.
It is a pure team-buff frame for coordinated squads; solo it is just an invisible mote dispenser.
Bosses.
Variants
The The Hungering Light build is the self-sufficient survivor-and-buffer Wisp.
Strengths and weaknesses
Strong: the largest mote buffs possible, invisible, simple.
Weak: zero damage, fragile, only shines in a coordinated squad.
Who runs this
Players buffing a premade squad who want every mote at its theoretical maximum.