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Curated build

Zephyr Prime

The Open Sky

Forma4 Forma · layout

A mobile no-tornado gun platform with Jet Stream speed and Airburst grouping

Mobile weapon platform, projectile immunity, groupingSteel PathSteel Path endurance
Zephyr Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

73 / 741 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1naramon polarityPOLARIZED
Polarized slotR5
EXILUSzenurik polarityPOLARIZED
Polarized slotR10
Arcane ConcentrationArcane Concentration
Molt AugmentedMolt Augmented
1UNPOLARIZED
Unpolarized slotR3
2UNPOLARIZED
Unpolarized slotR3
3naramon polarityPOLARIZED
Polarized slotR10
4UNPOLARIZED
Unpolarized slotR5
5naramon polarityPOLARIZED
Polarized slotR5
6UNPOLARIZED
Unpolarized slotR10
7naramon polarityPOLARIZED
Polarized slotR10
8madurai polarityPOLARIZED
Polarized slotR10

ABILITIES

Zephyr Prime

PASSIVE Zephyr moves faster and falls slower while airborne. Also gain 150% Critical Hit chance with weapons while airborne.

1

Tail Wind

Tail Wind

Hold while airborne to hover Zephyr with reduced movement. From the air, tap to dash forward, or aim down to dive bomb enemies below.

2

Airburst

Airburst

Launch a burst of massively dense air. Hold to send enemies flying, tap to pull them toward the burst. Damage increases per enemy hit.

3

Turbulence

Turbulence

Creates a wind shield around Zephyr, redirecting all incoming projectiles.

4

Tornado

Tornado

Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental Damage Type they absorb the most. Shoot engulfed enemies to inflict extra damage. Hold for stationary tornadoes.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. This Zephyr skips tornadoes so you never recast them moving between zones. Jet Stream buffs your and the squad's speed and projectile speed, Airburst with Airburst Rounds groups and adds weapon damage, and Turbulence still blocks every bullet.

How it works

Jet Stream and Airburst Rounds both want Strength and Duration.

Turbulence covers projectile fire; Rolling Guard is the flex for the recast gap.

Helminth

An ability that wants Strength and Duration: Nourish, Roar,

Pillage

, Silence, or a mobility subsume.

Where it struggles

Melee ignores Turbulence.

The recast gap.

Bosses.

Variants

The Eye of the Storm (#034) is the tornado-multiplier build.

Who runs this

Players who want a fast, projectile-immune Zephyr gun platform that does not depend on tornadoes.