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Curated build

Nova Prime

The Ninety-Five

Forma6 Forma · layout

Creeping Terrify multiplied with Molecular Prime for a 95% slow and a strip

95% squad-wide slow, armour stripSteel PathSteel Path enduranceLevel cap
Nova Prime

BUILD PERFORMANCE

Imported guide figures

Arsenal figures land at roughly 108% Strength, 155% Duration, 235% Range, 100% Efficiency, with 370 health, 370 shield, 135 armor and a 755 energy pool.

Strength108%Duration155%Range235%Efficiency100%
100% baseline · center 0% · outer ring 400%

CONFIGURATION

8 equipped mods
Overextended mod card11vazarin polarityOverextendedOverextended+90% Ability Range, -60% Ability StrengthRANK 5/5Overextended+90% Ability Range, -60% Ability StrengthEffects shown at max rank · 11 base drain
SLOT 1 · RANK 5

Overextended

vazarin polarity Polarized slot

Primed Flow mod card14naramon polarityPrimed FlowPrimed Flow+185% Energy Max at max rank (Primed)RANK 10/10Primed Flow+185% Energy Max at max rank (Primed)Effects shown at max rank · 14 base drain
SLOT 2 · RANK 10

Primed Flow

naramon polarity Polarized slot

Umbral Intensify mod card16umbra polarityUmbral IntensifyUmbral Intensify+4% Strength, +1% Tau Resistance per rankRANK 10/10Umbral Intensify+4% Strength, +1% Tau Resistance per rankEffects shown at max rank · 16 base drain
SLOT 3 · RANK 10

Umbral Intensify

Unpolarized slot

Primed Continuity mod card14madurai polarityPrimed ContinuityPrimed Continuity+5% Ability Duration per rank (Primed)RANK 10/10Primed Continuity+5% Ability Duration per rank (Primed)Effects shown at max rank · 14 base drain
SLOT 4 · RANK 10

Primed Continuity

madurai polarity Polarized slot

Creeping Terrify mod card9zenurik polarityCreeping TerrifyCreeping TerrifyTerrify Augment: Affected enemies have 60% reduced Movement Speed.RANK 3/3Creeping TerrifyTerrify Augment: Affected enemies have 60% reduced Movement Speed.Effects shown at max rank · 9 base drain
SLOT 5 · RANK 3

Creeping Terrify

Unpolarized slot

Augment. 80% slow plus a strip

Stretch mod card9naramon polarityStretchStretch+45% Ability RangeRANK 5/5Stretch+45% Ability RangeEffects shown at max rank · 9 base drain
SLOT 6 · RANK 5

Stretch

Unpolarized slot

Augur Secrets mod card7naramon polarityAugur SecretsAugur Secrets+6% Ability Strength per rankRANK 5/5Augur Secrets+6% Ability Strength per rankEffects shown at max rank · 7 base drain
SLOT 7 · RANK 5

Augur Secrets

naramon polarity Polarized slot

Equilibrium mod card14naramon polarityEquilibriumEquilibriumHealth pickups give +110% Energy. Energy pickups give +110% Health.RANK 10/10EquilibriumHealth pickups give +110% Energy. Energy pickups give +110% Health.Effects shown at max rank · 14 base drain
SLOT 8 · RANK 10

Equilibrium

naramon polarity Polarized slot

Aura: Brief Respite, aura slotExilus: Primed Sure Footed, Vazarin polarity

ARCANES

Arcane ConcentrationArcane Concentration
Molt AugmentedMolt Augmented

ABILITIES

Nova Prime

PASSIVE Enemies killed while slowed down have 15% to drop health orbs. Enemies killed while sped up have 15% to drop energy orbs.

1

Null Star

Null Star

Creates antimatter particles that orbit Nova and attack nearby targets. Each active particle reduces damage to Nova's Health and Shields.

2

Antimatter Drop

Antimatter Drop

Launch a large particle of charged antimatter that will detonate on contact. Direct the particle by aiming, shoot it to charge it further. Deals Blast Damage with a guaranteed Status Effect.

3

Wormhole

Wormhole

Creates a wormhole allowing instantaneous travel. Hold the ability to visualize placement.

4

Molecular Prime

Molecular Prime

Primes all enemies in an expanding radius with volatile antimatter. Press the ability to slow down enemy movement, hold the ability to speed them up.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. Creeping Terrify's slow multiplies with Molecular Prime's for a compound 95%, and Terrify strips armour on top. The room barely moves and takes double damage with no armour.

Helminth

Terrify (Creeping Terrify augment) over 2.

Where it struggles

Does no damage.

Terrify makes enemies flee, which can hurt survival KPM.

Bosses.

Variants

Molecular Tide (#029) is the general Slowva/Speedva.

Who runs this

Players who want the strongest possible slow-and-strip debuff Nova for a squad.