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Curated build

Gyre Prime

The Marked Current

Forma6 Forma · layout

A Mecha-set pure electric ability nuke

Pure ability electric nukeSteel PathLevel cap
Gyre Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

71 / 743 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1naramon polarityPOLARIZED
Polarized slotR5
EXILUSzenurik polarityPOLARIZED
Polarized slotR10
Molt AugmentedMolt Augmented
Arcane CircumventArcane Circumvent
1zenurik polarityPOLARIZED
Polarized slotR3
2madurai polarityPOLARIZED
Polarized slotR3
3UNPOLARIZED
Unpolarized slotR5
4vazarin polarityPOLARIZED
Polarized slotR5
5madurai polarityPOLARIZED
Polarized slotR10
6naramon polarityPOLARIZED
Polarized slotR10
7naramon polarityPOLARIZED
Polarized slotR10
8madurai polarityPOLARIZED
Polarized slotR10

ABILITIES

Gyre Prime

PASSIVE Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.

1

Arcsphere

Arcsphere

Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.

2

Coil Horizon

Coil Horizon

Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.

3

Cathode Grace

Cathode Grace

Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.

4

Rotorswell

Rotorswell

Gyre's mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. This Gyre is the Mecha-set ability build: Rotorswell and Coil Horizon chain electric through a grouped room, the Mecha set spreads the kills, Roar subsumed multiplies it, and Huras keeps you invisible.

How it works

As The Grounded Chain (#079), but with the Mecha set instead of a strip subsume: Mecha Empowered's mark multiplies electric DoT, and the kill-spread carries it.

Roar over 1.

Without a Huras, swap the aura for Corrosive Projection and Mecha Pulse for Primed Flow, Equilibrium or Rolling Guard.

Helminth

Roar over 1.

Where it struggles

Fragile frame; lean on Coil Horizon and Huras.

Bosses.

Cold-start cooldown risk on Cathode Grace.

Variants

The Live Wire (#043) is the weapon platform; The Grounded Chain (#079) is the strip-subsume ability build.

Strengths and weaknesses

Strong: strong grouped electric nuke with almost no weapon investment, invisible.

Weak: fragile, boss-blind, needs a Kubrow.

Who runs this

Players who want a Mecha-set electric nuke Gyre.