Ember Prime
The Kindling
A Fireball Frenzy heat weapon buff with Fire Blast overguard survival
CONFIGURATION
Customize to edit modsMOD CAPACITY
74 / 740 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Ember PrimePASSIVE Receive 5% Ability Strength for every enemy within Affinity Range affected by Heat.
Fireball
Release a fiery projectile that ignites enemies on contact.
Immolation
Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Fire Blast
Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.
Inferno
Command a flaming comet to crash down in front of Ember, engulfing enemies with a fire that can spread through their ranks.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Fireball Frenzy adds a big heat damage bonus to your weapon, and Ember's passive gives 5% Strength per burning enemy, so lighting a room up with Inferno pumps the next buff. Healing Flame grants overguard, which cleanses status, blocks knockdown, and gives a 0.5s gate on break, so one cast is worth ~1.5s of i-frames and a partial armour strip. Light the room, buff, shoot.
How it works
Fireball Frenzy's heat bonus scales with Strength, and Ember's passive adds 5% Strength per burning enemy (100% after Inferno hits 20), so you cast Inferno, then hold Fireball for a pumped buff.
Healing Flame's overguard is worth ~1.5s of i-frames per Fire Blast (1s shield gate plus 0.5s overguard gate) and replaces Catalyzing Shields, Rolling Guard and Primed Sure Footed in one slot.
Playstyle
1.
Cast Inferno (4) to light enemies on fire, proc the passive Strength, and boost energy-orb drops.
2.
Hold Fireball (1) for the heat buff once the room is burning.
3.
Spam Fire Blast (3) whenever overguard drops for i-frames and a partial strip.
4.
Shoot.
Duration, Efficiency, Range, Strength
Duration for Fireball Frenzy and Nourish uptime.
Neutral Efficiency with Exothermic or Equilibrium.
Range for Fire Blast radius (overguard consistency).
Strength for the heat buff, pumped by the passive.
The mods
Umbral Intensify is the Strength.
Primed Continuity holds Duration.
Augur Reach is Range plus a gate contribution.
Primed Flow is the pool.
Healing Flame is the survival engine.
Fireball Frenzy is the buff.
Exothermic is the energy.
Flexible slots
Catalyzing Shields is optional on top of Healing Flame for a guaranteed 1.33s gate.
Augur Reach flexes to Stretch with an Augur mod elsewhere.
The aura and exilus are open.
Helminth
Pick one.
Subsume over Immolation (2) for endurance.
- Nourish for free viral plus energy, no frame vulnerability in Operator.
- Roar for weapon and Inferno damage (frame-vulnerable in Operator).
- Sickening Pulse to double Inferno's heat DoT.
- Breach Surge for sparks off Inferno DoTs after a strip.
Arcanes
Arcane Hot Shot for 300% weapon crit chance, Molt Augmented for Strength.
Arcane Truculence (area viral on overguard gain) or Arcane Eruption (map knockdown off energy orbs) as fun swaps.
Focus
Any.
Madurai for Strength.
Weapon synergy
Avoid heat-status weapons: heat inherit means casting Inferno or Fire Blast first strips your weapon's heat and faction mods from later procs.
Use raw or non-heat weapons with decent crit: Torid Incarnon (corrosive-blast), Burston Incarnon (magnetic), Boar Incarnoff, Dual Toxocyst Incarnon, Laetum Incarnon.
Staying alive
Healing Flame's overguard and shield gate plus heat crowd control.
It fails if you cannot recast Fire Blast in time, and to toxin.
Energy
Exothermic orbs plus Nourish if subsumed.
Comfortable.
Where it struggles
Inferno's own DPS does not scale.
The heat-inherit rule limits your weapon choice.
Bosses take the weapon.
Variants
A Gloom "Slow Cooker" crowd-control build.
Strengths and weaknesses
Strong: a large heat weapon buff, overguard survival in one slot, partial strip, good energy.
Weak: weapon-carried, heat-weapon- incompatible, boss-blind.
Who runs this
Players who want a simple weapon platform with a strong buff and a one-slot survival answer.