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Curated build

Nezha Prime

The Iron Halo

Forma5 Forma · layout

An Umbral persistence tank behind Warding Halo

Lazy tank, weapon platformSteel PathSteel Path endurance
Nezha Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

73 / 741 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1naramon polarityPOLARIZED
Polarized slotR5
EXILUSzenurik polarityPOLARIZED
Polarized slotR5
Arcane BlessingArcane Blessing
Arcane PrecisionArcane Precision
1umbra polarityPOLARIZED
Polarized slotR10
2umbra polarityPOLARIZED
Polarized slotR10
3UNPOLARIZED
Unpolarized slotR10
4naramon polarityPOLARIZED
Polarized slotR10
5madurai polarityPOLARIZED
Polarized slotR10
6madurai polarityPOLARIZED
Polarized slotR10
7vazarin polarityPOLARIZED
Polarized slotR10
8naramon polarityPOLARIZED
Polarized slotR10

ABILITIES

Nezha Prime

PASSIVE Slide 60% faster and go 35% farther.

1

Fire Walker

Fire Walker

Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.

2

Blazing Chakram

Blazing Chakram

Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to teleport to the ring.

3

Warding Halo

Warding Halo

Create a protective ring of fire, that also stuns and damages enemies who get too close.

4

Divine Spears

Divine Spears

Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. Warding Halo plus the full Umbral tank plus Arcane Blessing means you recast a shield once a minute and otherwise ignore the health bar. The gun does the work.

How it works

High strength gives Warding Halo a large hit buffer, long duration keeps it up, and Arcane Blessing converts orb pickups into a growing health pool.

Range is dumped because you only need the self-cast.

Firewalker is a passive status cleanse under you.

Helminth

None required; the kit stands on its own.

A defensive subsume over Blazing Chakram is fine.

Where it struggles

Halo has a re-up delay when it pops.

No crowd control.

Variants

The Warded Wildfire (#039) is the general-use Nezha; The Burning Discus (#084) is the Chakram nuke.

Who runs this

Players who want a set-and-forget Nezha for long Steel Path sessions.