Follie
The Ink Trap
Shadowgraph barrels and arc traps that scale on enemy health, plus tap-invulnerability
CONFIGURATION
Customize to edit modsMOD CAPACITY
75 / 741 over capacityRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
FolliePASSIVE INKBLOT: Follie's abilities splatter thick viscous ink onto enemies, applying a 50% slow for 10 seconds. While coated in ink, slain foes have a 20% chance to congeal an ink balloon that pops, dropping a random mixture of 3 Health and Energy Orbs.
Forced Perspective
Drop through an inky frame and emerge invulnerable at the aimed location in a splash of ink that inflicts Inkblot on nearby enemies.
Shadowgraph
Bring shadowgraphs from Follie's sketchbook to life as items that can be used for tactical advantage. Shadowgraphs splash Inkblot onto nearby enemies when created. HOLD to open the Shadowgraph gear wheel.
Self Portrait
Draw an ink effigy to absorb the damage dealt to Follie and allies. A pool of ink spreads Inkblot; kill enemies inside the pool to grow the effigy and its ink puddle.
Plein Air
Tie nearby enemies to floating balloons that douse them with Inkblot. Pop the balloons to send them crashing to the ground, splashing Corrosive damage on nearby enemies.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Follie paints the room. Shadowgraph drops explosive barrels that deal 65% of an enemy's health and ignore armour, or arc traps that deal a flat amount plus 2.5% health, neither scaled by your Strength. Inkblot slows enemies and feeds you orbs. Forced Perspective gives 3.5 seconds of invulnerability on a 100m range. Drop a barrel, teleport into it to detonate, repeat.
How it works
Explosive barrels deal 65% health ignoring armour and need a detonation (a direct shot, a corrosive proc from inkblot, or teleporting into them).
Arc traps deal 250 plus 2.5% health with 10 built-in charges.
Neither scales with Strength, so Strength is only for a subsumed Roar, which pushes the barrel to 100% health for a one-shot at ~180% Roar Strength (200% through overguard).
Arcane Sculptor triggers off Shadowgraph and locks 175% Efficiency, so Blind Rage runs at 45% arsenal Efficiency for maximum Range.
Playstyle
1.
Keep Self Portrait (3) up in each zone for map-wide inkblot and energy.
2.
Barrel spam: hold 2 to select Explosive Barrel, tap 2, then tap 1 to teleport into it and detonate.
3.
Arc Trap spam: hold 2 to select Arc Traps, spam tap 2 (max 3 active).
4.
Swap to Thermian RPG for Acolytes.
5.
Tap 1 every 3.5s to stay invulnerable, or shield-gate off 2 with Catalyzing Shields.
Duration, Efficiency, Range, Strength
Duration for Shadowgraph lifespan (Arc Trap ignores it).
Efficiency 45% to 160% by mission density, solved by Arcane Sculptor.
Range spreads inkblot and Plein Air, not barrel or arc-trap AoE.
Strength only for a subsumed Roar and Plein Air's strip (200%, 164% with Corrosive Projection).
The mods
Blind Rage is the Strength, covered by Arcane Sculptor.
Overextended is the Range.
Primed Continuity holds Duration.
Archon Stretch is Range plus passive energy.
Equilibrium converts inkblot orbs.
Catalyzing Shields locks the gate.
Brief Respite aura feeds it.
Flexible slots
Streamline plus Arcane Impetus for a high-Efficiency low- density version.
Health Conversion plus Adaptation for a Self Portrait 90%-DR health tank.
The exilus is open.
Helminth
Pick one.
Subsume over Plein Air (4).
- Roar is the standard: it pushes barrel damage to 100% health for a level-cap one-shot.
- Breach Surge for homing sparks off barrel and arc-trap damage.
- Tempest Barrage for a corrosive zone that auto-detonates barrels plus viral for the one-shot threshold.
Arcanes
Arcane Sculptor for the Efficiency lock, Arcane Concentration for Duration (good with Roar).
Arcane Impetus for a low-density Efficiency version.
Focus
Any.
Madurai for Roar Strength and cast speed.
Weapon synergy
Enkaus (Follie's signature gun) instantly dissolves enemies below 35% health, syncing with inkblot.
Otherwise any weapon that can shoot barrels to detonate them.
Staying alive
Forced Perspective's 3.5s invulnerability plus Catalyzing Shields gating off 2, plus inkblot's slow.
It fails if you cannot recast 1 in time with the gate down, and to toxin.
Energy
Inkblot orbs through Equilibrium plus Arcane Sculptor.
Preparation for the start.
Where it struggles
The barrel-teleport combo is fiddly and the 3.5s invuln cadence interrupts everything.
Bosses (barrels ignore armour but bosses have huge health).
6 forma.
Variants
A high-Efficiency low-density build.
A Self Portrait health tank.
Strengths and weaknesses
Strong: level-independent percent-health nuke, map-wide slow, on-tap invulnerability, armour-ignoring.
Weak: fiddly combo, invuln-cadence interrupts play, boss-blind, forma-hungry.
Who runs this
Players who want a nuke that deletes anything by percentage and do not mind the teleport-detonate rhythm.