WORKSPACE / Warframe builds
← Warframe builds
Curated build

Wukong Prime

The Idle Staff

Forma5 Forma · guide

A persistence health-tank that scales to level cap while carrying an Iron Staff

Effortless health tank, Iron Staff influence clearSteel PathSteel Path enduranceLevel capSpeedrun
Wukong Prime

BUILD PERFORMANCE

Imported guide figures

Arsenal figures land at roughly 177% Strength, 214% Duration, 34% Range, 100% Efficiency, with a 1970 health pool, 812 armor, 445 shield and a 556 energy pool.

Strength177%Duration214%Range34%Efficiency100%
100% baseline · center 0% · outer ring 400%

CONFIGURATION

8 equipped mods
Umbral Intensify mod card16umbra polarityUmbral IntensifyUmbral Intensify+4% Strength, +1% Tau Resistance per rankRANK 10/10Umbral Intensify+4% Strength, +1% Tau Resistance per rankEffects shown at max rank · 16 base drain
SLOT 1 · RANK 10

Umbral Intensify

Polarity unspecified

Umbral Vitality mod card16umbra polarityUmbral VitalityUmbral Vitality+44% Health, +11% Tau ResistanceRANK 10/10Umbral Vitality+44% Health, +11% Tau ResistanceEffects shown at max rank · 16 base drain
SLOT 2 · RANK 10

Umbral Vitality

Polarity unspecified

Umbral Fiber mod card16umbra polarityUmbral FiberUmbral Fiber+55% Armor, +11% Tau ResistanceRANK 10/10Umbral Fiber+55% Armor, +11% Tau ResistanceEffects shown at max rank · 16 base drain
SLOT 3 · RANK 10

Umbral Fiber

Unpolarized slot

Narrow Minded mod card16vazarin polarityNarrow MindedNarrow Minded+99% Ability Duration -66% Ability RangeRANK 10/10Narrow Minded+99% Ability Duration -66% Ability RangeEffects shown at max rank · 16 base drain
SLOT 4 · RANK 10

Narrow Minded

vazarin polarity Polarized slot

Gladiator Resolve mod card9vazarin polarityGladiator ResolveGladiator Resolve+40% HealthRANK 5/5Gladiator Resolve+40% HealthEffects shown at max rank · 9 base drain
SLOT 5 · RANK 5

Gladiator Resolve

vazarin polarity Polarized slot

Hunter Adrenaline mod card11madurai polarityHunter AdrenalineHunter AdrenalineConvert +45% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health.RANK 5/5Hunter AdrenalineConvert +45% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health.Effects shown at max rank · 11 base drain
SLOT 6 · RANK 5

Hunter Adrenaline

madurai polarity Polarized slot

Primed Flow mod card14naramon polarityPrimed FlowPrimed Flow+185% Energy Max at max rank (Primed)RANK 10/10Primed Flow+185% Energy Max at max rank (Primed)Effects shown at max rank · 14 base drain
SLOT 7 · RANK 10

Primed Flow

naramon polarity Polarized slot

Nira's Hatred
SLOT 8 · RANK 5

Nira's Hatred

vazarin polarity Polarized slot

Aura: Corrosive Projection, aura slotExilus: Preparation, unpolarised

ARCANES

Arcane BlessingArcane Blessing
Arcane PersistenceArcane Persistence

ABILITIES

Wukong Prime

PASSIVE After taking fatal damage Wukong automatically uses one of his mastered survival techniques. These techniques can only be invoked three times per mission.

1

Celestial Twin

Celestial Twin

Shedding part of himself, Wukong creates a twin to fight by his side. Attack at range and the twin will melee, pull a blade and the twin will lay down covering fire. Use again to command the twin to attack a target with increased damage.

2

Cloud Walker

Cloud Walker

Evaporate into a cloud of mist and float through the battlefield, dazing any enemies encountered, while healing Wukong and his twin.

3

Defy

Defy

Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff. Bonus Armor is then granted relative to the damage captured.

4

Primal Fury

Primal Fury

Summon the iron staff and unleash fury.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. This Wukong does almost nothing except not die. Defy stacks 1500 armour, the Umbral set and Arcane Blessing push health past 3000, and Arcane Persistence caps incoming damage at 500 a second above 700 armour. Cloudwalker heals and travels. Enter Iron Staff and hold light attack. That is the whole game.

How it works

Arcane Persistence caps damage at 500/s while armour is above 700, which Defy (1500 armour on cast, over 2000 held) clears with a huge buffer against heat and corrosive stripping it.

The Umbral set plus Gladiator Resolve plus Nira's Hatred plus Arcane Blessing push health past 3000 for a ~5s buffer, and any healing over 500/s keeps you alive indefinitely.

Gloom is the most consistent heal.

Playstyle

1.

Activate the Twin (optional if not subsumed).

2.

Press 3 (Defy) to absorb hits and stack 1500 armour.

3.

Use 2 (Cloudwalker) to travel and heal.

4.

Enter 4 (Iron Staff), hold light attack, use Tennokai when it lights up.

Duration, Efficiency, Range, Strength

Duration for Cloudwalker range and buff length.

Efficiency for Cloudwalker and Iron Staff drain.

Range is dumped (only Defy uses it).

Strength scales Iron Staff (and any subsumed buff).

The mods

The Umbral set plus Umbral Fiber is the health-and-armour core.

Narrow Minded is the Duration with its Range cost free.

Hunter Adrenaline is the energy engine.

Primed Flow is the pool for melee crit-damage shard value.

Gladiator Resolve, Nira's Hatred push health over 3000 and add combo crit.

Flexible slots

Arcane Deflection over Arcane Blessing for Grineer and fissure Cascade, where Kuva Trokarian slash procs one-shot through Persistence.

The aura and exilus are open.

Helminth

Pick one.

Subsume over the Twin (1) or Defy (3).

- Gloom for consistent passive healing while Iron Staff deals damage.

- Firewalker for status immunity (protects against the heat, corrosive, magnetic and slash that break Persistence) plus Cloudwalker speed.

- Roar to triple-dip melee influence.

- Wrathful Advance for flat Iron Staff crit chance.

- Molt for the biggest Cloudwalker speed boost.

Arcanes

Arcane Persistence (mandatory for the tank), Arcane Blessing for the health buffer.

Arcane Strike for Iron Staff attack speed if you skip Arcane Strike on a subsume.

Focus

Any.

Madurai for Strength.

Weapon synergy

Dexterity arcanes on a primary, secondary and archgun give ~30s combo duration so Iron Staff never drops combo.

Okina Prime with Condition Perfection gives Iron Staff a 4s Tennokai window.

Staying alive

Arcane Persistence plus a healing source, padded by the health pool.

It fails to Violence, nullifiers, magnetic, slash procs that bypass the cap (Arcane Deflection), and heat or corrosive dropping armour below 700.

Energy

Hunter Adrenaline keeps you topped.

Where it struggles

The frame does no damage.

It needs a heal source.

Slash procs (Kuva Trokarians) bypass Persistence.

5 forma plus Umbral forma.

Bosses.

Variants

The The Cloud Staff build is the active Iron Staff and Defy-nuke version.

A low-range pure Iron Staff build.

Strengths and weaknesses

Strong: effectively unkillable to level cap with minimal input, strong Iron Staff clear, great for speedruns.

Weak: no self damage, needs a heal, slash-proc vulnerability, forma-hungry.

Who runs this

Players who want to stop thinking about survival entirely and just hold light attack.