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Curated build

Gyre

The Grounded Chain

Forma8 Forma · layout

Rotorswell and Coil Horizon electric chaining with a strip subsume

Electric ability-DPS, grouping, self-sustaining energy, shield-gate survivorSteel PathSteel Path enduranceLevel cap
Gyre
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

71 / 743 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1zenurik polarityPOLARIZED
Polarized slotR5
EXILUSmadurai polarityPOLARIZED
Polarized slotR10
Arcane AegisArcane Aegis
Molt AugmentedMolt Augmented
1zenurik polarityPOLARIZED
Polarized slotR3
2naramon polarityPOLARIZED
Polarized slotR10
3zenurik polarityPOLARIZED
Polarized slotR3
4vazarin polarityPOLARIZED
Polarized slotR3
5naramon polarityPOLARIZED
Polarized slotR10
6vazarin polarityPOLARIZED
Polarized slotR5
7naramon polarityPOLARIZED
Polarized slotR10
8madurai polarityPOLARIZED
Polarized slotR10

ABILITIES

Gyre

PASSIVE Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.

1

Arcsphere

Arcsphere

Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.

2

Coil Horizon

Coil Horizon

Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.

3

Cathode Grace

Cathode Grace

Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.

4

Rotorswell

Rotorswell

Gyre's mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. This is the ability-DPS lean of Gyre. Coil Horizon groups a crowd so electric status chains through it, Rotorswell hangs an electric aura that fires off every crit, and Cathode Grace self-sustains energy and crit chance. Add a strip subsume so electric procs actually land against armour, and the room fries.

How it works

Cathode Grace (3) locks its own duration after ~13 kills and, with Archon Stretch, regenerates ~300 energy/min; Cathode Current does the same for Rotorswell (4).

Coil Horizon (2) groups so electric status chains, exponentially magnifying it.

A strip subsume is what makes electric procs scale against armoured Grineer and Corrupted, where armour is up to 99.9% damage reduction.

Playstyle

1.

Press 3 (Cathode Grace) with enemies around to lock its duration.

2.

Press 4 (Rotorswell); kills keep it up.

3.

Press 2 (Coil Horizon) on each fresh group to chain electric.

4.

Press 1 to shield gate and shoot through the orb.

The mods

Blind Rage is the Strength.

Overextended, Archon Stretch set the Range, with Archon Stretch feeding energy.

Cathode Current extends Rotorswell.

Primed Flow, Equilibrium are the energy base.

Catalyzing Shields locks the gate.

Brief Respite aura feeds it.

Helminth

Pick one.

Subsume over Arcsphere or Coil Horizon.

- A strip (Tharros Strike at 200%, Pillage at 328% with Corrosive Projection, Terrify at 167%) is the highest priority for electric scaling.

- Nourish for viral plus an energy multiplier (~800 energy/min).

- Sickening Pulse to multiply stacked electric status 10x into a group.

Arcanes

Arcane Aegis for lazy shield sustain, Molt Augmented for Strength toward a strip threshold.

Arcane Circumvent for a dash strip.

Focus

Vazarin Sling for i-frames.

Madurai for Strength and cast speed.

Weapon synergy

High-multishot electric weapons through Conductive Sphere, with mandatory +electric mods: Kuva Hek, Amprex, Cedo.

Violet primary electric shards multiply the status.

Projectile melees gain forced influence through the orb.

Staying alive

Coil Horizon and Rotorswell crowd control plus Catalyzing Shields gating plus Vazarin Sling.

Gyre is fragile; lean on the crowd control.

It fails to toxin.

Energy

Cathode Grace plus Archon Stretch, or ~800/min with Nourish.

Where it struggles

Rotorswell damage falls off in Steel Path without a strip, so the strip subsume is close to mandatory.

Fragile frame.

Bosses.

Cold-start cooldown risk on 3.

Variants

The The Live Wire build is the weapon-platform lean with passive gating.

Strengths and weaknesses

Strong: strong grouped electric chain damage, self-sustaining energy, good crowd control.

Weak: needs a strip subsume, fragile, boss-blind.

Who runs this

Players who want an electric ability-DPS Gyre that fries grouped rooms once the armour is off.