WORKSPACE / Warframe builds
← Warframe builds
Curated build

Baruuk Prime

The Grasping Calm

Forma6 Forma · layout

Minimum-Duration Lull spam and Pull grouping on the Desert Wind fist

Exalted-fist clear with fast Restraint erosion and groupingSteel PathSteel Path enduranceLevel cap
Baruuk Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

71 / 743 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1naramon polarityPOLARIZED
Polarized slotR5
EXILUSzenurik polarityPOLARIZED
Polarized slotR5
Molt AugmentedMolt Augmented
Arcane StrikeArcane Strike
1zenurik polarityPOLARIZED
Polarized slotR3
2madurai polarityPOLARIZED
Polarized slotR10
3madurai polarityPOLARIZED
Polarized slotR10
4vazarin polarityPOLARIZED
Polarized slotR5
5madurai polarityPOLARIZED
Polarized slotR5
6naramon polarityPOLARIZED
Polarized slotR10
7naramon polarityPOLARIZED
Polarized slotR10
8naramon polarityPOLARIZED
Polarized slotR5

ABILITIES

Baruuk Prime

PASSIVE Each projectile dodged, each enemy lulled or disarmed, erodes Baruuk's restraint and fuels the storm within. As Baruuk's restraint is diminished he becomes up to 50% more resistant to damage.

1

Elude

Elude

Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.

2

Lull

Lull

A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.

3

Desolate Hands

Desolate Hands

Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.

4

Serene Storm

Serene Storm

With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. This Baruuk runs minimum Duration so Lull can be spammed to erode Restraint fast and get you into Serene Storm quickly, and subsumes Pull over Elude for grouping so you build Desert Wind combo on a tight ball of enemies. Reactive Storm's electric procs and Archon Stretch off an electric Desert Wind pair with the grouping.

How it works

12.5% Duration makes Lull nearly free to spam for Restraint erosion, and does not touch Pull, Desolate Hands or Serene Storm.

Positive Efficiency (from Fleeting Expertise offsetting Blind Rage) supports the Lull, Pillage and Desolate Hands spam.

Precision Intensify double-dips Desert Wind DPS via Reactive Storm's status chance.

Serene Storm runs on Restraint, not energy.

Playstyle

1.

Activate Desolate Hands (3), keep daggers above 9.

2.

Spam Lull (2) to erode Restraint, recast to keep it minimal.

3.

Activate Serene Storm (4), spam light melee.

4.

Spam Pull to group and build Desert Wind combo.

The mods

Blind Rage, Transient Fortitude, Precision Intensify are the Strength.

Overextended, Archon Stretch set the Range for Pillage and Lull, with Archon Stretch feeding passive energy.

Fleeting Expertise is the Efficiency offset.

Equilibrium is energy.

Corrosive Projection is a global armour cut.

Helminth

Pick one.

Subsume over Elude.

- Pillage (the source's default) for a strip that scales with the low Duration and high Range, plus shields.

- Omamori for a chill survival layer.

Arcanes

Arcane Strike for Desert Wind attack speed, Molt Augmented for Strength.

Arcane Fury or Augmented as swaps.

Focus

Naramon for combo.

Madurai for Strength.

Survivability

Baruuk's stacked innate DR (50% at minimum Restraint, 90% at 9 daggers, 40% in Serene Storm; ~97% total, 99.7% with Adaptation), plus Pillage or passive shield gating in endurance.

Weapon synergy

Desert Wind is the weapon.

An electric influence build pairs with the grouping and Reactive Storm procs.

Staying alive

Stacked DR plus Pillage or shield gating plus Pull crowd control.

It fails in endurance if you must attack while surrounded and unshielded, and to toxin.

Energy

Fleeting Expertise Efficiency plus Equilibrium plus Archon Stretch.

Where it struggles

The minimum-Duration build makes any duration-based subsume useless.

Ranged targets.

Bosses.

Variants

The The Unbroken Calm build is the Elude-and-Elusive-Retribution version.

Strengths and weaknesses

Strong: fast into Serene Storm, strong grouped clear, very tanky, a strip via Pillage.

Weak: no duration subsumes, melee range, boss-slow.

Who runs this

Players who want a Baruuk that groups the room and gets into its exalted fists faster.