Wukong Prime
The Fast Cloud
A Cloud Walker mobility build with a Preparation energy start
CONFIGURATION
Customize to edit modsMOD CAPACITY
71 / 743 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Wukong PrimePASSIVE After taking fatal damage Wukong automatically uses one of his mastered survival techniques. These techniques can only be invoked three times per mission.
Celestial Twin
Shedding part of himself, Wukong creates a twin to fight by his side. Attack at range and the twin will melee, pull a blade and the twin will lay down covering fire. Use again to command the twin to attack a target with increased damage.
Cloud Walker
Evaporate into a cloud of mist and float through the battlefield, dazing any enemies encountered, while healing Wukong and his twin.
Defy
Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff. Bonus Armor is then granted relative to the damage captured.
Primal Fury
Summon the iron staff and unleash fury.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Cloud Walker for a fast, healing, invisible dash between objectives. Long duration and Arcane Phantasm make the cloud cover ground; Preparation hands you a full energy bar on spawn.
How it works
Cloud Walker makes you invisible, moves fast, and heals over its duration; Arcane Phantasm adds movement speed on top.
Enemy Radar and the spy-friendly mobility make this a fast-extract and objective-runner.
Defy and Celestial Twin are still there if a fight starts.
Helminth
None; Cloud Walker is the point.
Where it struggles
Low killing power.
Not a damage build.
Variants
The Cloud Staff (#033) and The Idle Staff (#059) are the Iron Staff Wukong builds; The Counterstrike (#164) is the Defy nuke.
Who runs this
Players who want Wukong as a speed-run and spy tool.
Iron Staff Prime
The Charged Pole
Wukong's exalted staff as an electric influence nuke
BUILD PERFORMANCE
Imported guide figures
Weapon figures land near 53% base crit chance and 2x crit damage, climbing with Blood Rush as combo builds.
CONFIGURATION
8 equipped modsBlood Rush
Galvanized Elementalist
Weeping Wounds
Shocking Touch
Primed Reach
Berserker Fury
Galvanized Steel
Condition Overload
ARCANES
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Iron Staff Prime has huge reach and a strong crit base. Modded electric with Melee Influence, one sweep through a primed crowd chains the status kill across the room.
The mods
Galvanized Elementalist plus Shocking Touch build electric for influence; Blood Rush plus Weeping Wounds scale with combo; Galvanized Steel is the crit numbers; Condition Overload multiplies per status; Primed Reach makes the already-long staff enormous.
Where it struggles
Wukong-locked.
Influence wants a primed crowd.
Who runs this
Wukong players who want the exalted staff to nuke.
Iron Staff Prime
The First Staff
A zero-forma-friendly beginner build for the exalted staff
BUILD PERFORMANCE
Imported guide figures
Weapon figures land near 55% base crit chance and 3.8x crit damage.
CONFIGURATION
8 equipped modsFury
Unpolarized slotGladiator Rush
Unpolarized slotShocking Touch
Fever Strike
Reach
Unpolarized slotOrgan Shatter
Unpolarized slotTrue Steel
Pressure Point
ARCANES
CEPHALON FIELD GUIDE
How to play this build.
Tenno. A first Iron Staff Prime: common damage, crit and elemental mods, no primed cards, no arcane. It teaches the frame while you farm the rest.
The mods
Pressure Point plus True Steel plus Organ Shatter are the damage and crit basics; Fever Strike plus Shocking Touch add elements; Gladiator Rush builds combo; Fury is attack speed.
Upgrade path is The Charged Pole (#330).
Where it struggles
No primed mods or arcane, so the ceiling is modest.
Wukong-locked.
Variants
The Charged Pole (#330) is the invested electric influence Iron Staff Prime.
Who runs this
New Wukong players building their first exalted staff.