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Curated build

Zephyr Prime

The Falling Stack

Forma5 Forma · layout

A Target Fixation Dive Bomb that stacks to one-shot level cap

Stacking Dive Bomb nukeSteel PathSteel Path enduranceLevel cap
Zephyr Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

72 / 742 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1naramon polarityPOLARIZED
Polarized slotR5
EXILUSvazarin polarityPOLARIZED
Polarized slotR10
Arcane SteadfastArcane Steadfast
Molt EfficiencyMolt Efficiency
1UNPOLARIZED
Unpolarized slotR10
2UNPOLARIZED
Unpolarized slotR5
3naramon polarityPOLARIZED
Polarized slotR10
4naramon polarityPOLARIZED
Polarized slotR10
5naramon polarityPOLARIZED
Polarized slotR5
6naramon polarityPOLARIZED
Polarized slotR5
7UNPOLARIZED
Unpolarized slotR3
8madurai polarityPOLARIZED
Polarized slotR10

ABILITIES

Zephyr Prime

PASSIVE Zephyr moves faster and falls slower while airborne. Also gain 150% Critical Hit chance with weapons while airborne.

1

Tail Wind

Tail Wind

Hold while airborne to hover Zephyr with reduced movement. From the air, tap to dash forward, or aim down to dive bomb enemies below.

2

Airburst

Airburst

Launch a burst of massively dense air. Hold to send enemies flying, tap to pull them toward the burst. Damage increases per enemy hit.

3

Turbulence

Turbulence

Creates a wind shield around Zephyr, redirecting all incoming projectiles.

4

Tornado

Tornado

Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental Damage Type they absorb the most. Shoot engulfed enemies to inflict extra damage. Hold for stationary tornadoes.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. Target Fixation banks Dive Bomb damage forever, one stack per enemy hit. After ~1000 hits, every Dive Bomb is about 19 million in a 10m radius. Arcane Steadfast currently lets you keep the stack while grounded.

How it works

Dive Bomb base is `4500 x 0.2 x height x Strength` (15m height cap), so Strength speeds the ramp but does not touch Target Fixation's percentage.

The Arcane Steadfast interaction (retain stacks on the ground) is a bug.

Where it struggles

The 10-to-20-minute ramp.

Bug-dependent stack retention.

Bosses.

Not viable in short missions.

Variants

The Eye of the Storm (#034) is the tornado build.

Who runs this

Endurance players who want a Dive Bomb that becomes a level-cap one-shot after a long ramp.