Nezha Prime
The Expedited Flame
A Pyrotechnics or Thermal Sunder subsume nuke for sub-endurance
CONFIGURATION
Customize to edit modsMOD CAPACITY
74 / 740 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Nezha PrimePASSIVE Slide 60% faster and go 35% farther.
Fire Walker
Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.
Blazing Chakram
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to teleport to the ring.
Warding Halo
Create a protective ring of fire, that also stuns and damages enemies who get too close.
Divine Spears
Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Subsume Pyrotechnics or Thermal Sunder over Firewalker for a nuke that handles non-endurance Steel Path. Pyrotechnics scales higher and stacks with Arcane Arachne, Naramon Lethal Levitation and Vigorous Swap (all additive).
How it works
Negative Duration ends Divine Spears fast for the expedite; Pyrotechnics or Thermal Sunder (over 1) is the damage.
Run Naramon Lethal Levitation for the biggest additive multiplier.
Where it struggles
Falls off past level 500 to 1000.
Bosses.
Variants
The Warded Wildfire (#039) and The Burning Discus (#084) are the weapon-status and Chakram builds.
Who runs this
Players who want a Nezha ability nuke for regular Steel Path.