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Atlas Prime

The Endless Slide

Forma5 Forma · layout

Free-Landslide endurance spam with passive shield-gate survival

Free-cost punch clear, rubble tank plus passive shield gateSteel PathSteel Path enduranceLevel cap
Atlas Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

74 / 740 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1naramon polarityPOLARIZED
Polarized slotR5
EXILUSmadurai polarityPOLARIZED
Polarized slotR5
Molt AugmentedMolt Augmented
Arcane FuryArcane Fury
1vazarin polarityPOLARIZED
Polarized slotR3
2UNPOLARIZED
Unpolarized slotR5
3UNPOLARIZED
Unpolarized slotR5
4vazarin polarityPOLARIZED
Polarized slotR5
5madurai polarityPOLARIZED
Polarized slotR10
6zenurik polarityPOLARIZED
Polarized slotR3
7naramon polarityPOLARIZED
Polarized slotR10
8naramon polarityPOLARIZED
Polarized slotR10

ABILITIES

Atlas Prime

PASSIVE Becomes immune to Knockdown effects while on the ground.

1

Landslide

Landslide

Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide.

2

Tectonics

Tectonics

Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.

3

Petrify

Petrify

Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.

4

Rumblers

Rumblers

Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. Above 1400 rubble, Rubble Heap makes Landslide cost nothing, so you punch forever. Petrify tops the rubble back up. Landslide's cast gives short i-frames, and Fast Deflection plus Vigilante Vigor start your shields recharging inside that window, so you come out of every punch with a fresh gate. This is the endurance version of the Atlas loop.

How it works

Rubble Heap zeroes Landslide's cost above 1400 rubble, so active shield gating (which needs an energy cost to generate shields) does not work here.

Instead Fast Deflection plus Vigilante Vigor cut the recharge delay to ~1s, which elapses during Landslide's i-frames, so you re-gate every punch.

Rubble armour (1500) gives some falloff-prone damage reduction on top.

Playstyle

1.

Petrify (3) groups and kill them for rubble until above 1400.

2.

Spam Landslide (1).

3.

Occasionally cast 3 and 4 to keep rubble topped.

The mods

Blind Rage is the Strength.

Overextended is the Range.

Rubble Heap is the free-cost augment.

Catalyzing Shields, Fast Deflection, Vigilante Vigor are the passive-gate package.

Archon Stretch is Range plus passive energy.

Primed Flow is the pool.

Helminth

Pick one.

Subsume over Tectonics (2).

- An armour strip to scale Landslide's raw damage against armour.

- Nourish for viral and energy, the comfy pick.

- Roar for damage and DoT double-dip.

- Wrathful Advance for red crits.

Arcanes

Molt Augmented for Strength, Arcane Fury for melee damage.

Arcane Avenger for flat crit on Landslide's low base.

Focus

Any.

Madurai for Strength.

Weapon synergy

A statstick shapes Landslide (electric influence, gas afflictions).

Helios with Deconstructor and Vicious Bond spreads a strip through Landslide.

Staying alive

The passive gate re-established every Landslide, plus rubble armour, plus Rumbler aggro and Petrify crowd control.

It fails if you stop punching (the gate lapses) and to toxin.

Rubble armour falls off in deep endurance.

Energy

Free Landslide plus Equilibrium for Petrify and Rumbler.

Minimum Efficiency is fine.

Where it struggles

Rubble upkeep is hard outside solo or dense maps.

Rubble armour falls off past ~level 500 (the passive gate carries it further).

Bosses.

Variants

The The Quarry Run build is the casual solo loot farm.

Strengths and weaknesses

Strong: free infinite Landslide, a self-re- establishing shield gate, tanky in mid content.

Weak: rubble-upkeep-dependent, armour falls off, boss-blind.

Who runs this

Players who want an endurance Atlas that punches for free and never drops its shield gate.