Ulfrun's Endurance
Augment. Slash-proc kills refill Ulfrun's Descent charges
Voruna
Pure Ulfrun's Descent claw DPS with Fangs slash-taxi refilling charges
Imported guide figures
Arsenal figures land at roughly 139% Strength, 155% Duration, 250% Range, 45% Efficiency, with 555 health, 370 shield, 200 armor and a 427 energy pool.
Augment. Slash-proc kills refill Ulfrun's Descent charges
Augment. Marks an enemy for a wider Fangs spread
PASSIVE Voruna never fights alone. In mission, hold Abilities to call upon each wolf’s unique Passive power.
(TAP) Dynar shrouds Voruna with invisibility and accelerates her speed. Invisibility ends when Voruna attacks. For a short time after invisibility ends, melee attacks have increased Critical Damage, Status Chance, Critical Chance and inflict Slash Status Effects. Melee kill an enemy during this time to extend the melee buff once per cast.(HOLD) Dynar guards Voruna, increasing her Parkour Velocity.
(TAP) Raksh's fangs tear into your enemies. 5 random Status Effects are applied at 10 Stacks each on an enemy. On target's death, spread the Status Effects to other nearby enemies.(HOLD) Raksh guards Voruna with Status Effect resistance.
(TAP) Lycath hunts to sustain the pack. Enemies killed by melee attacks drop health orbs and enemies killed by headshots drop energy orbs. Increase the duration of Lycath's hunt by killing enemies affected by 5 or more Status Effects.(HOLD) Lycath guards Voruna with increased Heavy Attack efficiency.
(TAP) Voruna drops to all fours and prepares 5 brutal charges that lock onto enemies. Ulfrun, the most powerful wolf, leads the attack as Voruna dashes toward her target. The pack deals increased damage to targets and nearby enemies that are inflicted by Status Effects. Lethal attacks double the damage of Voruna's remaining charges.(HOLD) Ulfrun guards Voruna. If Voruna falls during this time, Ulfrun dies in her place.
CEPHALON FIELD GUIDE
Tenno. This is the ability-only Voruna. Enter Ulfrun's Descent and claw enemies; Fangs of Raksh stamps five statuses on a target, and if slash lands in that five, killing the target taxis a strong slash proc across 16m, which triggers Ulfrun's Endurance and refills your charges. Stay invisible, prime, claw, repeat.
Same status-taxi engine as The Blinded Hunt, but the damage output is Ulfrun's Descent's claw attacks rather than a melee weapon.
Fangs (2) rolls five random statuses; a slash in that roll, applied to a Prey of Dynar mark and killed, spreads a strong slash proc and triggers Ulfrun's Endurance to refill charges, so 4 is self-sustaining.
The build needs 9 free mod capacity for a mission-start Lycath's Hunt cast.
1.
Tap 1 to go invisible.
2.
Tap 2 on an enemy (ideally the marked one) to prime five statuses.
3.
Tap 4 to enter Ulfrun's Descent, claw the primed enemy to spread and refill charges.
Blind Rage is the Strength.
Overextended, Archon Stretch set the maxed Range for the Fangs spread, with Archon Stretch feeding passive energy.
Primed Continuity holds Duration for 1 and 3.
Primed Flow, Equilibrium are the energy base fed by Lycath's Hunt.
Ulfrun's Endurance refills charges.
Prey of Dynar widens the spread.
Corrosive Projection is a damage lift.
Roar over 3 (swap Blind Rage for Transient Fortitude or Streamline).
It boosts Ulfrun and double-dips the slash it spreads.
Arcane Crepuscular for Strength and crit damage while invisible, Arcane Impetus for Strength and Efficiency from Fangs.
Naramon or Madurai.
Any works given the invisibility.
A primer secondary (Epitaph, Kuva Nukor) with Augur mods for backup shield gating and consistent viral.
A Huras Kubrow with claw mods, Contagious Bond and the Mecha set for extra nuke potential.
Invisibility on tap plus spread-status crowd control plus Vazarin Sling.
It fails to Eximus (no blind) and to toxin.
Lycath's Hunt orbs plus Equilibrium plus Arcane Impetus.
RNG on the Fangs slash roll (5/13 chance).
Eximus and Thrax.
Bosses.
7 forma for an ability-only build.
The Blinded Hunt is the melee-platform version.
Voruna Prime has a wider spread and hits 500 energy without a shard.
Strong: self-refilling ability nuke, map-wide status spread, invisible, near no weapon investment.
Weak: RNG-dependent, Eximus-awkward, boss-blind, very forma-hungry.
Players who want to nuke rooms with Voruna's claws and nothing else.