WORKSPACE / Warframe builds
← Warframe builds
Curated build

Hydroid Prime

The Drowned Vault

Forma2 Forma · layout

A stackable Tempest Barrage nuke that also strips armour and loots the corpses

Camp nuke, armour strip, loot multiplier, objective holdSteel PathSteel Path enduranceLooting
Hydroid Prime
CURATED LOADOUT

CONFIGURATION

Customize to edit mods

MOD CAPACITY

72 / 742 remaining

Rank 30 · Orokin Reactor · 60 base + 14 aura capacity

AURA 1zenurik polarityPOLARIZED
Polarized slotR5
EXILUSUNPOLARIZED
Unpolarized slotR5
Arcane AegisArcane Aegis
Molt AugmentedMolt Augmented
1UNPOLARIZED
Unpolarized slotR3
2UNPOLARIZED
Unpolarized slotR3
3UNPOLARIZED
Unpolarized slotR3
4naramon polarityPOLARIZED
Polarized slotR10
5madurai polarityPOLARIZED
Polarized slotR10
6naramon polarityPOLARIZED
Polarized slotR10
7vazarin polarityPOLARIZED
Polarized slotR3
8madurai polarityPOLARIZED
Polarized slotR10

ABILITIES

Hydroid Prime

PASSIVE Enemies damaged by Hydroid are more vulnerable to Corrosive Status, with initial Status reducing Armor by 50%.

1

Tempest Barrage

Tempest Barrage

Summon a tempest to rain down upon a target area.

2

Tidal Surge

Tidal Surge

Crash through enemies in a ferocious wall of water.

3

Plunder

Plunder

Plunder Armor from nearby enemies and increase Corrosive Damage on your Abilities and weapons. Enemies affected by Corrosive Status offer a greater increase.

4

Tentacle Swarm

Tentacle Swarm

Summon a creature from the depths. Its watery tentacles emerge from nearby surfaces to wreak havoc.

CEPHALON FIELD GUIDE

How to play this build.

Tenno. Tempest Barrage rains on a fixed 10m circle and you can stack it on the same spot forever. Viral Tempest makes every drop apply viral. Plunder coats your barrage and your weapon in corrosive. Tentacle Swarm cages a chokepoint, and Pilfering Swarm means everything that dies in the tentacles drops extra loot and oxygen. Tidal Surge is your invulnerable, status-cleansing dash out.

How it works

Tempest Barrage's initial radius is fixed at 10m; only the per-impact AoE scales with Range, so Range is far less important than it looks, especially with enemies bunched in tentacles where the AoE already overlaps.

You stack Barrage infinitely on one chokepoint for escalating ability DPS plus viral plus corrosive from Plunder.

Pilfering Swarm is the reason to run this over a plain nuke Hydroid.

Playstyle

1.

Pick a camp spot with one or two chokepoints and cast Tentacle Swarm.

2.

Cast Plunder (3) with a decent crowd nearby, ideally caught in tentacles.

3.

Spam Tempest Barrage (1) on the chokepoint.

Stack it as high as you like.

4.

Cast Tidal Surge (2) to reset the shield gate, go invulnerable, and reposition.

Duration, Efficiency, Range, Strength

A little Duration for Barrage, Plunder and Tentacle Swarm.

Neutral to positive Efficiency for Barrage spam, helped by Pilfering Swarm's orb drops.

Keep Range 100% to 130% for efficient looting, or 175%+ if you only want to kill and crowd-control (high Range makes tentacles grab enemies outside your area and choke new spawns).

Strength boosts Barrage damage and Plunder's corrosive.

The mods

Transient Fortitude is the Strength with Primed Continuity holding Duration.

Primed Flow is the pool.

Equilibrium converts orbs.

Catalyzing Shields locks the gate.

Brief Respite aura feeds it.

Pilfering Swarm, Viral Tempest, Tidal Impunity are the three augments.

Flexible slots

Pilfering Swarm becomes Stretch for a non-looting build.

Viral Tempest becomes Stretch or Augur Message if your weapon already applies viral.

Catalyzing Shields drops if you accept smaller gates.

Corrosive Projection in the aura is not useful here, since it does not reduce the corrosive procs needed to full-strip.

Helminth

Pick one.

Subsume over 2 (stationary) or 4 (mobile).

- Breach Surge takes the Plunder corrosive bonus and double-dips it, strong on passive-stripped enemies.

- Nourish for Barrage-spam energy plus viral on your weapon, letting you drop all weapon elements alongside Plunder's corrosive.

- Roar for Viral Tempest and weapon damage.

Arcanes

Molt Augmented for Strength, Arcane Aegis for lazy shield sustain.

Focus

Any.

Vazarin for i-frames.

Zenurik for energy without Energize.

Weapon synergy

Pirate-themed and self-stripping weapons: Ocucor and Torid both self-strip via Plunder's corrosive while dealing viral.

Kuva Zarr pairs with Tidal Impunity's self-knockdown immunity.

Staying alive

Shield gating off Barrage and Tidal Surge, plus Tentacle Swarm crowd control, plus Tidal Surge invulnerability.

It fails if you stop spamming Barrage and lose the gate refresh, and to toxin.

Energy

Pilfering Swarm orbs plus Equilibrium at neutral Efficiency.

Add Zenurik or a Dethcube if it runs thin.

Where it struggles

Open tiles with no chokepoints.

Very mobile content.

Bosses.

The fixed 10m Barrage radius means it is a camp tool, not a roaming nuke.

Variants

A weapon platform with Roar or Nourish.

An AFK looting build with Quiver.

Strengths and weaknesses

Strong: strong loot multiplier, self-stripping nuke, cheap on forma, easy to pilot.

Weak: camp-only, boss-blind, Range tuning is fiddly if you both loot and kill.

Who runs this

Farmers who want a looting frame that also clears the room it is looting.