Trinity Prime
The Draining Pulse
Energy Vampire tuned to deal 100% of enemy health on the first tick
CONFIGURATION
Customize to edit modsMOD CAPACITY
67 / 670 remainingRank 30 · Orokin Reactor · 60 base + 7 aura capacity
ABILITIES
Trinity PrimePASSIVE Allies in Affinity Range gain 50% of Trinity's Max Energy as Health.
Well Of Life
Create a well of life on an enemy who will absorb Status Effect damage intended for nearby allies. Allies gain additional Health when they attack the target. If allies die, enemies in the well die in their stead.
Energy Vampire
Allies will gain energy over time when enemies are marked with Energy Vampire.
Link
Any damage taken while Link is active will be channeled to a nearby enemy.
Blessing
Restore the health and shields of allies within Affinity Range while reducing the damage they take from enemies.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. At enough Strength, Energy Vampire's first damage tick is a percentage of max health large enough to one-shot the target. Roar layered on pushes it over the line. The rest of the build is a shield tank.
How it works
Energy Vampire places pulses on a target that tick over time; the first tick deals a share of the target's max health.
Push Strength high enough (with Roar from Helminth adding a multiplier) and that first tick is lethal.
Primed Redirection plus the big shield pool is the tank.
Helminth
Roar over Well of Life.
Where it struggles
Single-target only.
Boss immunity.
The threshold math is finicky and shifts with enemy type.
Variants
The Blood Chalice (#030) is the armour-strip platform Trinity; The Linked Vigil (#170) is the Persistence tank.
Who runs this
Players who want Trinity to snipe eximus and Thrax with an ability.