Baruuk Prime
The Dodged Storm
An Elude-and-Elusive-Retribution Desert Wind build with Nourish for endurance
CONFIGURATION
Customize to edit modsMOD CAPACITY
69 / 745 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Baruuk PrimePASSIVE Each projectile dodged, each enemy lulled or disarmed, erodes Baruuk's restraint and fuels the storm within. As Baruuk's restraint is diminished he becomes up to 50% more resistant to damage.
Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. This Baruuk pairs Elude's directional immunity with a passive shield gate (Fast Deflection plus Vigilante Vigor) and Nourish for free viral and energy, so you never watch your shields while spamming light attacks.
How it works
Elude wants exactly 200% Range for the full 360-degree dodge; Nourish subsumed covers energy and viral.
Passive gate covers the moments you must attack.
Helminth
Nourish over Lull.
Where it struggles
Melee range.
Bosses.
Elude does nothing while attacking.
Variants
The Unbroken Calm (#032) and The Grasping Calm (#086) are the other Baruuk builds.
Who runs this
Players who want an endurance Baruuk that never checks its shields.