Hydroid Prime
The Corrosive Current
A persistence-tank Plunder weapon platform
CONFIGURATION
Customize to edit modsMOD CAPACITY
71 / 743 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Hydroid PrimePASSIVE Enemies damaged by Hydroid are more vulnerable to Corrosive Status, with initial Status reducing Armor by 50%.
Tempest Barrage
Summon a tempest to rain down upon a target area.
Tidal Surge
Crash through enemies in a ferocious wall of water.
Plunder
Plunder Armor from nearby enemies and increase Corrosive Damage on your Abilities and weapons. Enemies affected by Corrosive Status offer a greater increase.
Tentacle Swarm
Summon a creature from the depths. Its watery tentacles emerge from nearby surfaces to wreak havoc.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Plunder wraps your weapon in corrosive and strips armour, so a fast beam self-strips and melts. The Umbral set plus Arcane Persistence tanks it, and Tidal Impunity makes you status-immune.
How it works
The Umbral set clears 700 armour for Arcane Persistence's 500/s cap; Hunter Adrenaline floods energy from hits.
Tidal Impunity cheaply covers the statuses that break Persistence.
Weapon synergy
Fast high-status beams that self-strip via Plunder and deal viral or viral-heat: Ocucor (the standout), Kuva Nukor, pure-viral Torid, Phage, Phantasma.
Lifesteal weapons (Coda Hema, Coda Hirudo, Sancti Magistar) for the Persistence healing.
Where it struggles
Very forma-hungry.
Needs a heal source.
Bosses.
Variants
The Drowned Vault (#021) is the looting camp-nuke Hydroid.
Who runs this
Players who want a near-immortal Hydroid that turns a beam weapon into a self-stripping melter.