Nezha Prime
The Casual Halo
Divine Retribution plus Adaptation as a low-stress Steel Path tank
CONFIGURATION
Customize to edit modsMOD CAPACITY
74 / 740 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Nezha PrimePASSIVE Slide 60% faster and go 35% farther.
Fire Walker
Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.
Blazing Chakram
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to teleport to the ring.
Warding Halo
Create a protective ring of fire, that also stuns and damages enemies who get too close.
Divine Spears
Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Warding Halo plus Adaptation plus Arcane Guardian is a lot of effective health for little effort. Divine Retribution turns the hits you take into a radial finisher pulse for clear.
How it works
Warding Halo absorbs a chunk of damage; Adaptation and Arcane Guardian stretch it further; Arcane Blessing grows the health pool from orb pickups.
Divine Retribution converts the damage the Halo eats into a finisher pulse around you, which clears trash without aiming.
Helminth
None; the reflect loop is the build.
Where it struggles
Short Halo duration means frequent recasts.
Reflect damage falls off at very high levels.
Variants
The Warded Wildfire (#039) is the general-use Nezha; The Iron Halo (#146) is the high-strength persistence tank; The Broken Halo (#167) is the i-frame recast build.
Who runs this
Players who want a relaxed, tanky Nezha for regular Steel Path.