Styanax Prime
The Bristling Volley
A Final Stand spear volley and Tharros strip, with a hybrid weapon lean
CONFIGURATION
Customize to edit modsMOD CAPACITY
67 / 747 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Styanax PrimePASSIVE Styanax's critical chance increases with his shields and doubles for spearguns.
Axios Javelin
Throw an Axios Javelin. When the javelin impales an enemy against a wall, surrounding enemies are pulled into the area and suffer a burst of damage.
Tharros Strike
Summon Tharros, the shield of Styanax. Swing Tharros to repel enemies and reduce their shields and armor. Styanax regenerates health for every enemy struck.
Rally Point
Draw enemy attention to Styanax. His resolve uplifts him and nearby allies, regenerating the squad's energy over time. Styanax and his allies also regenerate shields for every kill assist they contribute.
Final Stand
Exude might and valor. Rise into the air and throw a barrage of Axios Javelins. The javelins deal damage to nearby enemies wherever they land. Direct hits to enemies deal greater damage.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. This is the Prime Styanax version of the Spear of Longinus, with the same immortal-while-firing Intrepid Stand overguard and instant Tharros Strike full strip, plus Tharros Lethality bolted on to buff your weapon's crit damage after the strip for a hybrid platform. Strip, then fire spears or shoot.
How it works
Identical to The Iron Volley: Intrepid Stand overguard (0.5s gate on break) plus Rally Point shield regen plus shield gating is the survival stack, and Tharros Strike full-strips at 200% Strength (164% with Corrosive Projection).
The addition here is Tharros Lethality, which buffs your weapon's crit damage after a strip so you can lean on the gun as much as Final Stand.
Playstyle
1.
Activate Rally Point and Nourish at mission start.
2.
Cast Tharros Strike to full-strip everywhere.
3.
Cast Final Stand at groups, or shoot your Tharros-Lethality-buffed weapon.
Duration, Efficiency, Range, Strength
Duration for Rally Point, Nourish and Final Stand's volley time.
Efficiency at 45% with Nourish doubling Rally Point's energy return.
Extreme Range for Tharros Strike and Final Stand explosions.
Strength for the strip threshold and ability damage.
The mods
Blind Rage is the Strength.
Primed Continuity holds Duration.
Overextended, Stretch set the Range.
Primed Flow, Equilibrium are the energy base.
Intrepid Stand is the overguard immortality.
Tharros Lethality is the hybrid weapon buff.
Corrosive Projection lowers the strip threshold.
Flexible slots
Tharros Lethality drops for Umbral Intensify (with strength shards) or Equilibrium on a pure Final Stand build.
Natural Talent without cast-speed shards.
Vigorous Swap for a 2.65x Final Stand multiplier.
Helminth
Pick one.
Subsume over Axios Javelin (1).
- Nourish is the default: viral on Final Stand (coded as a weapon), the occasional viral proc, and doubled Rally Point energy.
- Roar for a Final Stand spam build (lower raw boost, double-dips slash).
Arcanes
Arcane Truculence (10 viral in 30m every ~5s with Intrepid Stand), Arcane Arachne (2.5x Final Stand after a wall-latch).
Molt Augmented or Avenger as swaps.
Focus
Naramon for Lethal Levitation stacking with Arachne.
Madurai for cast speed and Strength.
Vazarin as an endurance backup.
Weapon synergy
Tharros Lethality's crit-damage buff pairs with a crit weapon you lean on between Final Stand casts.
Otherwise as The Iron Volley: a primer or Panzer for the Truculence-free viral.
Staying alive
Intrepid Stand overguard plus shield gating plus Rally Point regen.
It fails in the vulnerable window of the Final Stand cast at very high levels, and if you cannot hit enemies to sustain overguard.
Energy
Rally Point plus Equilibrium, doubled by Nourish.
Comfortable.
Where it struggles
Final Stand DPS per energy is poor since the health and armour reworks.
Line-of-sight tiles.
Bosses need the weapon.
Variants
The Iron Volley (#046) is the pure Final Stand build.
A pure non-Final-Stand weapon platform.
Strengths and weaknesses
Strong: instant full strip, immortal while firing, strong squad energy, flexible between spears and gun.
Weak: weak Final Stand DPS per energy, cast-time dependent, boss-blind.
Who runs this
Players who want the Spear of Longinus with the option to lean on a crit weapon after the strip.