Revenant Prime
The Absorbing Waltz
A Danse Macabre damage-absorb nuke that scales with enemy damage, on a speedrun chassis
CONFIGURATION
Customize to edit modsMOD CAPACITY
72 / 742 remainingRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Revenant PrimePASSIVE Shield depletion smashes enemies within 7.5m with a 100 Damage knockdown shockwave.
Enthrall
Convert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy.
Mesmer Skin
Become enveloped in Sentient energy, redirecting damage and stunning all those who dare attack. Stunned enemies can be Enthralled at no energy cost.
Reave
Dash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.
Danse Macabre
Erupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. The beams will modify their Damage Type to target select defenses, while incoming damage is redirected back into the beams.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Danse Macabre eats enemy damage and pays it back out of nine spinning lasers, so the harder enemies hit, the harder it nukes: at level cap one revolution can deal hundreds of millions. Mesmer Skin keeps you immortal while it spins. Reave is here only as a movement tool, and bugged with Danse it makes you faster than Titania. Prime, spin, absorb, delete.
How it works
Danse Macabre deals damage equal to what enemies deal to you, decaying fast unless you keep taking hits, plus it procs corrosive on armoured enemies for an innate strip.
Strength barely matters at high levels because absorbed damage is flat.
Duration and Efficiency are paired to minimise the channel drain (280% Duration plus 130% Efficiency is one valid point).
Playstyle
1.
Prime a specific tough target (Thrax, or a non-attacking enemy) with viral and magnetic, then Reave it.
2.
Activate Mesmer Skin.
3.
Enter Danse Macabre and let it absorb and pay out.
4.
Spam Reave between engagements for speed.
Duration, Efficiency, Range, Strength
Duration and Efficiency are the drain brackets and also Roar and Reave uptime.
Range does nothing here (Danse's sweep radius is fixed, and Reave is not for killing), so it is dumped to 34%.
Strength is for Mesmer Skin charges and Roar, and helps Danse only at low levels.
The mods
Narrow Minded, Primed Continuity are the Duration toward the drain bracket.
Streamline is the Efficiency.
Transient Fortitude, Umbral Intensify are the Strength for Mesmer Skin.
Primed Flow, Equilibrium are the energy base.
Mesmer Shield is the team-share augment.
Corrosive Projection stacks with Danse's own corrosive.
Flexible slots
Mesmer Shield can drop for another Strength or Duration mod if solo.
Natural Talent without cast-speed shards.
Seismic Bond on a pet frees the Streamline slot.
Helminth
Pick one.
Subsume over Enthrall (1).
- Roar to scale Danse at lower levels.
- Nourish for energy economy and a viral proc.
Arcanes
Arcane Concentration for Duration (Roar uptime and lower Danse drain), Molt Augmented for Strength.
Both optional.
Focus
Madurai for Strength and cast speed.
Any works given Mesmer Skin.
Weapon synergy
A viral-magnetic primer (Kuva Nukor, Coda Catabolyst, Kompressa Prime) so Reave can delete a tough target before Danse ramps.
Staying alive
Mesmer Skin, exactly as in the Enthralled Sovereign build: refresh before the charge pool empties, bring Silence if Acolytes dispel it, watch toxin in the gaps.
Energy
Positive Efficiency plus Equilibrium; the drain brackets are the whole point of the stat spread.
Where it struggles
Danse is weak at low and mid levels where enemies do not hit hard enough to absorb.
Non-attacking targets need the Reave-primer workaround.
Bosses.
Variants
The Enthralled Sovereign is the Mesmer-tank-and-Reave build.
A Reave-nuke marked-for-death build exists.
Strengths and weaknesses
Strong: a nuke that scales with enemy damage so it never falls off in endurance, immortal, absurd movement speed, low weapon investment.
Weak: weak below the deep end, needs a primer for stubborn targets, boss-blind.
Who runs this
Players who want a Revenant that speedruns and gets stronger the deeper the endurance run goes.