Vauban Prime
Scaling Ordnance
Flechette Orbs that scale with enemy level, plus a Photon Strike nuke
CONFIGURATION
Customize to edit modsMOD CAPACITY
76 / 742 over capacityRank 30 · Orokin Reactor · 60 base + 14 aura capacity
ABILITIES
Vauban PrimePASSIVE Deal 25% Extra Damage to incapacitated enemies.
Tesla Nervos
Deploy a roller drone that attaches itself to enemies and delivers bursts of arcing Electricity Damage to anything in the immediate area.
Minelayer
Control the battlefield with masterful mines. Vauban's Tether-Flechette orb immobilizes and draws in enemies while launching deadly nails in all directions. HOLD to launch a Vector-Overdrive pad that accelerates foes and allies alike, increasing ally Movement Speed and Weapon Damage.
Photon Strike
Drop a targeting beacon that calls in a devastating laser artillery strike. Deals doubled damage to enemies with Overguard.
Bastille
Erect a containment field to capture enemies and suspend them in stasis, stripping their armor and granting it to Vauban and any allies within Bastille's field. HOLD to collapse all Bastilles into a single damaging vortex.
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Vauban lays traps. Flechette Orbs fire nails whose damage is multiplied by enemy level, faster than enemy health scales, so at level cap each nail nearly one-shots a heavy gunner with no priming. Photon Strike is an on-demand blast nuke. Bastille lifts and strips, Vortex groups, Overdriver buffs your damage. Set the orbs on a wall at head height and let the room walk into them.
How it works
Flechette Orb damage multiplies by `1 + enemy level / 10` on top of Strength, Vauban's passive, Overdriver, and optional crit-stack multipliers, so it scales past enemy EHP.
Arcane Sculptor triggers off multiple abilities and locks 175% Efficiency, letting Blind Rage run at 45% arsenal Efficiency.
Playstyle
1.
Hold 2 for a Vector-Overdriver, step on it for a damage and speed buff.
2.
Tap 2 to lay up to four Flechette-Tether orbs in the area you want to hold, at head height on a wall.
3.
Tap 4 for up to four Bastilles to lift and strip; hold 4 to collapse into a grouping Vortex, or cast Vortex first then Bastilles for both.
4.
Spam tap 3 (Photon Strike) into the group or freely while moving.
Duration, Efficiency, Range, Strength
Positive Duration for Minelayer, Bastille and Vortex, and buff uptime.
Efficiency solved by Sculptor.
Range for Bastille and Vortex reach, tether grab and Photon Strike radius.
Strength for Flechette and Photon Strike damage, Overdriver, and the strip speed.
The mods
Blind Rage, Umbral Intensify are the Strength, covered by Arcane Sculptor.
Overextended, Archon Stretch set the Range, with Archon Stretch feeding passive energy.
Primed Continuity holds Duration.
Primed Flow, Equilibrium are the energy base.
Catalyzing Shields locks the gate.
Brief Respite aura feeds it.
Flexible slots
Augur Reach flexes for Rolling Guard, Photon Repeater (Photon Strike spam economy), Enduring Bastille, Tesla Bank, or Vigorous Swap.
Corrosive Projection over Brief Respite with Catalyzing Shields plus one Augur mod elsewhere.
The exilus is open.
Helminth
Pick one.
Subsume over 1.
- Nourish for viral Flechettes, an energy multiplier, and fast Vortex viral.
- Roar for a smaller multiplier that also hits Photon Strike and double-dips blast.
Arcanes
Arcane Sculptor for the Efficiency lock, Molt Augmented for Strength.
For a max-Flechette build: Arcane Hot Shot plus Arcane Crepuscular for crit, with Naramon's Lethal Levitation on top.
Focus
Naramon for Lethal Levitation's 300% Flechette buff.
Vazarin Sling as a backup.
Madurai for Strength and cast speed.
Weapon synergy
Mutalist Quanta lets Flechettes pass through its orbs for electric, flat crit chance and crit damage.
Tenet Glaxion or a Grimoire with Xata Invocation for energy.
A Huras Kubrow or Shade for invisibility to enable Arcane Crepuscular on Flechette.
Staying alive
Shield gating off 2 and 4 plus Bastille and Vortex crowd control.
It fails in the gap between casts if you cannot gate, and to toxin.
Energy
Arcane Sculptor plus Equilibrium plus Archon Stretch.
Where it struggles
Weak at low levels where Flechette has little to scale against.
The rotation is genuinely busy.
Bosses need Photon Strike or the weapon.
6 forma is a heavy ask.
Variants
A hyperactive mobile endurance build.
A Pyrotechnics Flechette build.
A Photon Repeater spam build.
An infinite Vortex plus Spectrosiphon build.
Strengths and weaknesses
Strong: damage that scales with the enemy, strong grouping and strip, an on-demand nuke, low weapon investment.
Weak: weak early, high complexity, forma-hungry, boss damage needs Photon Strike.
Who runs this
Players who want a trap-frame whose orbs get lethal exactly when the endurance run gets hard.