Torid Incarnon
The Chaining Rot
A corrosive-blast chaining beam that strips and clears trash
Loading loadout…
CEPHALON FIELD GUIDE
How to play this build.
Tenno. Torid's Incarnon form is a beam that plants a small blast at the impact point and chains to everything nearby. Build it for raw corrosive and blast so each chain strips armour and stacks status across the pack.
Evolutions
Take Final Fusillade at II for the flat damage (its last-shot bonus does not carry to Incarnon mode, but the base still helps).
Swift Deliverance at III for projectile speed makes charging easier.
Survivor's Edge at IV boosts both crit and status, which suits this status-driven build.
The mods
Amalgam Serration feeds Primary Merciless additively.
Galvanized Chamber is mandatory multishot; Critical Delay and Vital Sense are the crit core.
High Voltage plus Primed Cryo Rounds make corrosive; Thermite Rounds adds heat for the strip.
With external armour strip, swap High Voltage for Rifle Elementalist, Serration, Primed Firestorm or Hammer Shot.
Where it struggles
Charge uptime between packs.
Single targets.
Bosses.
Variants
The Viral Torid (#221) swaps corrosive for viral and electric; a pure-toxin Torid (#218) exists for primed content.
Who runs this
Players who want a low-MR Incarnon that erases Steel Path crowds.