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Curated build

Dethcube Prime

The Orb Cube

Forma3 Forma · guide

Health and energy orb generation with a multi-target weapon

Content: Steel Path, Steel Path endurance, Level capRole: Orb generation, energy economyDifficulty: BeginnerWeapon reliance: Low. Its weapon just needs to hit many targets
Dethcube Prime

CONFIGURATION

10 equipped mods
Assault Mode mod card5penjaga polarityAssault ModeAssault ModeSentinel will attack the first visible enemy within 30m.RANK 5/5Assault ModeSentinel will attack the first visible enemy within 30m.Effects shown at max rank · 5 base drain
SLOT 1 · RANK 5

Assault Mode

Polarity unspecified

Manifold Bond mod card9vazarin polarityManifold BondManifold BondCompanion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.RANK 5/5Manifold BondCompanion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.Effects shown at max rank · 9 base drain
SLOT 2 · RANK 5

Manifold Bond

vazarin polarity Polarized slot

Momentous Bond mod card9madurai polarityMomentous BondMomentous BondKilling Eximus enemies grants 120% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 18s.RANK 5/5Momentous BondKilling Eximus enemies grants 120% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 18s.Effects shown at max rank · 9 base drain
SLOT 3 · RANK 5

Momentous Bond

Unpolarized slot

Primed Animal Instinct mod card16naramon polarityPrimed Animal InstinctPrimed Animal Instinct+55m Loot Radar +33m Enemy RadarRANK 10/10Primed Animal Instinct+55m Loot Radar +33m Enemy RadarEffects shown at max rank · 16 base drain
SLOT 4 · RANK 10

Primed Animal Instinct

naramon polarity Polarized slot

Primed Regen mod card14penjaga polarityPrimed RegenPrimed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.RANK 10/10Primed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.Effects shown at max rank · 14 base drain
SLOT 5 · RANK 10

Primed Regen

Polarity unspecified

Energy Generator mod card9penjaga polarityEnergy GeneratorEnergy GeneratorDethcube drops an Energy Orb after assisting in 10 kills.RANK 5/5Energy GeneratorDethcube drops an Energy Orb after assisting in 10 kills.Effects shown at max rank · 9 base drain
SLOT 6 · RANK 5

Energy Generator

Polarity unspecified

Synth Deconstruct mod card9madurai polaritySynth DeconstructSynth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed.RANK 5/5Synth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed.Effects shown at max rank · 9 base drain
SLOT 7 · RANK 5

Synth Deconstruct

madurai polarity Polarized slot

Vacuum mod card7penjaga polarityVacuumVacuum13.5m Companion Gather-Link. Detects and collects items, including mods.RANK 5/5Vacuum13.5m Companion Gather-Link. Detects and collects items, including mods.Effects shown at max rank · 7 base drain
SLOT 8 · RANK 5

Vacuum

Unpolarized slot

Duplex Bond mod card9madurai polarityDuplex BondDuplex BondCompanion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 30s and cannot use Abilities. Their kills have a 50% chance of dropping Energy Orbs.RANK 5/5Duplex BondCompanion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 30s and cannot use Abilities. Their kills have a 50% chance of dropping Energy Orbs.Effects shown at max rank · 9 base drain
SLOT 9 · RANK 5

Duplex Bond

madurai polarity Polarized slot

Guardian mod card7penjaga polarityGuardianGuardianRestores 100% Shields when depleted, 30s cooldownRANK 5/5GuardianRestores 100% Shields when depleted, 30s cooldownEffects shown at max rank · 7 base drain
SLOT 10 · RANK 5

Guardian

Polarity unspecified

CEPHALON FIELD GUIDE

How to play this build.

Tenno. Energy Generator drops an energy orb on kill; Synth Deconstruct drops health orbs and a debuff. Pair Dethcube with a wide multi-hit weapon so both proc constantly and you never run dry.

The mods

Energy Generator plus Synth Deconstruct are the orb engine; Guardian refills shields for the gate; Manifold Bond spreads the weapon's element.

Best weapon is an electric-gas Helstrum, which hits the most enemies per shot to proc both drop mods; if you run it, drop Duplex Bond.

Where it struggles

Orb output depends on the weapon hitting a lot of targets.

No offense of its own.

Variants

The Heat Seed sentinel weapon (#391) is a Helstrum built for heat inherit.

Who runs this

Energy-hungry caster frames.