SLOT 1 · RANK 5
← Companion builds
7
Vacuum13.5m Companion Gather-Link. Detects and collects items, including mods.RANK 5/5Vacuum13.5m Companion Gather-Link. Detects and collects items, including mods.Effects shown at max rank · 7 base drain
9
Synth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed.RANK 5/5Synth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed.Effects shown at max rank · 9 base drain
14
Calculated Redirection+250% Shield CapacityRANK 10/10Calculated Redirection+250% Shield CapacityEffects shown at max rank · 14 base drain
7
Tenacious BondHeadshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier.RANK 5/5Tenacious BondHeadshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier.Effects shown at max rank · 7 base drain
14
Primed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.RANK 10/10Primed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.Effects shown at max rank · 14 base drain
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GuardianRestores 100% Shields when depleted, 30s cooldownRANK 5/5GuardianRestores 100% Shields when depleted, 30s cooldownEffects shown at max rank · 7 base drain
5
Coolant LeakUnleashes a 10m radial blast of Cold when multiple enemies are nearby. Add 3 stacks. 10s cooldown.RANK 3/3Coolant LeakUnleashes a 10m radial blast of Cold when multiple enemies are nearby. Add 3 stacks. 10s cooldown.Effects shown at max rank · 5 base drain
9
Reinforced BondIf the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 60%. Reloading restores 150 Overshields to your companion.RANK 5/5Reinforced BondIf the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 60%. Reloading restores 150 Overshields to your companion.Effects shown at max rank · 9 base drain
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Manifold BondCompanion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.RANK 5/5Manifold BondCompanion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.Effects shown at max rank · 9 base drain
9
NegateSentinel prevents Status Effects from applying to its owner once every 5s.RANK 5/5NegateSentinel prevents Status Effects from applying to its owner once every 5s.Effects shown at max rank · 9 base drain
Curated build
4 Forma · guide
Wyrm Prime
The Guardian Coil
Status immunity, a passive shield gate, and squad fire-rate and crit buffs
CONFIGURATION
10 equipped modsSLOT 2 · RANK 5
Polarized slot
Synth Deconstruct
SLOT 3 · RANK 10
Polarized slot
Calculated Redirection
SLOT 4 · RANK 5
Tenacious Bond
Unpolarized slotSLOT 5 · RANK 10
Primed Regen
Polarity unspecifiedSLOT 6 · RANK 5
Guardian
Polarity unspecifiedSLOT 7 · RANK 3
Coolant Leak
Unpolarized slotSLOT 8 · RANK 5
Polarized slot
Reinforced Bond
SLOT 9 · RANK 5
Polarized slot
Manifold Bond
SLOT 10 · RANK 5
Negate
Polarity unspecifiedCEPHALON FIELD GUIDE
How to play this build.
Tenno. Negate blocks the next status proc on you; Guardian refills your shields to refresh the gate; Coolant Leak crowd-controls and primes. Manifold Bond ties the cooldowns together so all of it stays up.
Mandatory mods
Negate blocks a status proc (now on Manifold Bond's cooldown reduction); Guardian is the shield refill for the gate; Coolant Leak is a 10m cold slow that also primes and benefits from Manifold Bond; Reinforced Bond and Tenacious Bond give squad fire rate and crit.
Where it struggles
No offense of its own.
Relies on a weapon element for Manifold Bond.
Who runs this
Players who want a pure defensive-and-buff sentinel.