SLOT 1 · RANK 10
← Companion builds
14
Primed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.RANK 10/10Primed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.Effects shown at max rank · 14 base drain
9
Manifold BondCompanion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.RANK 5/5Manifold BondCompanion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.Effects shown at max rank · 9 base drain
9
Seismic BondWhile a channeled Ability is active, Companion melee attacks create a 4m shockwave for 30% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 3% for 12 seconds. Max 10 stacks.RANK 5/5Seismic BondWhile a channeled Ability is active, Companion melee attacks create a 4m shockwave for 30% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 3% for 12 seconds. Max 10 stacks.Effects shown at max rank · 9 base drain
7
Tenacious BondHeadshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier.RANK 5/5Tenacious BondHeadshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier.Effects shown at max rank · 7 base drain
7
Vacuum13.5m Companion Gather-Link. Detects and collects items, including mods.RANK 5/5Vacuum13.5m Companion Gather-Link. Detects and collects items, including mods.Effects shown at max rank · 7 base drain
7
Arc CoilSentinel will zap up to 7 enemies within 10m, dealing 100 Electricity Damage with a 10% Status Chance.RANK 5/5Arc CoilSentinel will zap up to 7 enemies within 10m, dealing 100 Electricity Damage with a 10% Status Chance.Effects shown at max rank · 7 base drain
16
Primed Animal Instinct+55m Loot Radar
+33m Enemy RadarRANK 10/10Primed Animal Instinct+55m Loot Radar
+33m Enemy RadarEffects shown at max rank · 16 base drain
9
Momentous BondKilling Eximus enemies grants 120% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 18s.RANK 5/5Momentous BondKilling Eximus enemies grants 120% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 18s.Effects shown at max rank · 9 base drain
9
Synth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed.RANK 5/5Synth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed.Effects shown at max rank · 9 base drain
7
GuardianRestores 100% Shields when depleted, 30s cooldownRANK 5/5GuardianRestores 100% Shields when depleted, 30s cooldownEffects shown at max rank · 7 base drain
Curated build
4 Forma · guide
Diriga
The Arc Sentinel
A priming, orb-generating jellyfish that zaps seven enemies at once
CONFIGURATION
10 equipped modsSLOT 2 · RANK 5
Polarized slot
Manifold Bond
SLOT 3 · RANK 5
Seismic Bond
Unpolarized slotSLOT 4 · RANK 5
Tenacious Bond
Unpolarized slotSLOT 5 · RANK 5
Vacuum
Polarity unspecifiedSLOT 6 · RANK 5
Arc Coil
Polarity unspecifiedSLOT 7 · RANK 10
Polarized slot
Primed Animal Instinct
SLOT 8 · RANK 5
Polarized slot
Momentous Bond
SLOT 9 · RANK 5
Polarized slot
Synth Deconstruct
SLOT 10 · RANK 5
Guardian
Polarity unspecifiedCEPHALON FIELD GUIDE
How to play this build.
Tenno. Arc Coil zaps seven enemies in 10m with electric that carries your other elements via Manifold Bond, on almost no cooldown. Guardian refills your shields to refresh the gate. It primes a whole room passively.
Mandatory mods
Arc Coil is the multi-target zap; Guardian refills shields for the gate (Manifold Bond cuts its cooldown); Manifold Bond lets Arc Coil carry viral or other elements you have on a weapon.
Synth Deconstruct drops health orbs and a damage-vulnerability debuff.
Where it struggles
Fragile if it draws fire.
Needs a weapon element for Manifold Bond to spread.
Variants
The Bond Statstick (#384) is a Burst Laser Prime built to make Diriga's numbers work.
Who runs this
Players who want a hands-off primer and shield-gate helper.